Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 22 days ago
12 / 6 / 7
K / D / A
55.9%
Kill participation
1,326.3
Damage / min
16,870g
542.7 gold / min
30
3 placed · 4 cleared
288
9.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLazer#99AL
Illaoi · Top
4 / 10 / 3
20.6% KP
25,637
19% share
11,982g
229 CS · 7.4/m
petrzalsky princ#zeen
Kayn · Jungle
12 / 6 / 7
55.9% KP
41,227
30.6% share
16,870g
288 CS · 9.3/m
Bloody Diana#2115
Diana · Mid
8 / 12 / 5
38.2% KP
25,158
18.6% share
14,581g
254 CS · 8.2/m
N1CKB0MB#ROPT
Ashe · ADC
7 / 6 / 12
55.9% KP
29,639
22% share
16,051g
254 CS · 8.2/m
lllllIllll#00000
Janna · Support
3 / 4 / 19
64.7% KP
13,256
9.8% share
9,866g
29 CS · 0.9/m
Red side
VictoryGovnael#EUNE
Olaf · Top
13 / 3 / 7
52.6% KP
39,176
29.7% share
16,476g
263 CS · 8.5/m
JOHNCAR#7777
Fiddlesticks · Jungle
3 / 5 / 10
34.2% KP
18,549
14.1% share
12,741g
231 CS · 7.4/m
dodonadodo#int
Irelia · Mid
16 / 10 / 5
55.3% KP
47,247
35.9% share
20,936g
334 CS · 10.7/m
thonos123#LFC
Yunara · ADC
3 / 8 / 4
18.4% KP
13,188
10% share
12,617g
213 CS · 6.9/m
SUPERSTAR#ALIEN
Sona · Support
3 / 8 / 9
31.6% KP
13,564
10.3% share
10,635g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
