Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 22 days ago
19 / 6 / 3
K / D / A
62.9%
Kill participation
1,361.6
Damage / min
19,194g
607.4 gold / min
27
2 placed · 5 cleared
240
7.6 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJhin Pro lv 7#EUNE
Malphite · Top
0 / 5 / 11
31.4% KP
16,258
11.9% share
9,457g
153 CS · 4.8/m
petrzalsky princ#zeen
Kha'Zix · Jungle
19 / 6 / 3
62.9% KP
43,025
31.4% share
19,194g
240 CS · 7.6/m
MΙD Scripts#EUNE
Sylas · Mid
6 / 7 / 10
45.7% KP
31,756
23.2% share
12,851g
202 CS · 6.4/m
thonos123#LFC
Yunara · ADC
10 / 6 / 9
54.3% KP
39,411
28.7% share
19,758g
289 CS · 9.1/m
B4RD1N#EUNE
Zilean · Support
0 / 9 / 22
62.9% KP
6,706
4.9% share
9,835g
33 CS · 1/m
Red side
DefeatIodaiul#EUNE
Fiora · Top
3 / 6 / 5
24.2% KP
29,052
21.5% share
12,328g
223 CS · 7.1/m
player1111191819#eu1
Viego · Jungle
12 / 6 / 9
63.6% KP
27,175
20.1% share
15,181g
219 CS · 6.9/m
KillBill2004#EUNE
Twisted Fate · Mid
8 / 8 / 10
54.5% KP
35,320
26.2% share
14,138g
225 CS · 7.1/m
Tinutz#EUNE
Jhin · ADC
8 / 6 / 7
45.5% KP
25,564
18.9% share
15,707g
256 CS · 8.1/m
Nèvèr 0nè#EUNE
Karma · Support
2 / 9 / 18
60.6% KP
17,834
13.2% share
9,455g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
