Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 21 days ago
1 / 3 / 0
K / D / A
33.3%
Kill participation
169.5
Damage / min
5,536g
358.3 gold / min
12
1 placed · 1 cleared
106
6.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTox#Ys0
K'Sante · Top
2 / 3 / 2
22.2% KP
11,281
27.2% share
5,466g
118 CS · 7.6/m
GZeus#777
Talon · Jungle
8 / 0 / 2
55.6% KP
8,128
19.6% share
8,357g
140 CS · 9.1/m
adulda#EUNE
LeBlanc · Mid
2 / 0 / 7
50% KP
12,708
30.6% share
5,550g
102 CS · 6.6/m
Die Welt Brennt#333
Yunara · ADC
4 / 0 / 2
33.3% KP
5,474
13.2% share
8,541g
157 CS · 10.2/m
b l e e d for me#pa1n
Leona · Support
2 / 0 / 7
50% KP
3,900
9.4% share
5,234g
19 CS · 1.2/m
Red side
DefeatadiShow#GRIND
Tryndamere · Top
2 / 3 / 1
100% KP
8,052
34.6% share
6,262g
139 CS · 9/m
petrzalsky princ#zeen
Locke · Jungle
1 / 3 / 0
33.3% KP
2,619
11.3% share
5,536g
106 CS · 6.9/m
Blondes Enjoyer#igi
Zoe · Mid
0 / 6 / 0
0% KP
5,306
22.8% share
4,447g
79 CS · 5.1/m
INeeFI#EUNE
Jinx · ADC
0 / 2 / 0
0% KP
3,568
15.3% share
5,148g
118 CS · 7.6/m
omulcusobolani#zoie
Senna · Support
0 / 4 / 0
0% KP
3,707
15.9% share
3,863g
27 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
