Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 21 days ago
10 / 7 / 5
K / D / A
65.2%
Kill participation
829.5
Damage / min
14,194g
479 gold / min
19
2 placed · 3 cleared
210
7.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryliada#liada
Illaoi · Top
6 / 7 / 7
34.2% KP
28,174
24.2% share
14,013g
258 CS · 8.7/m
125215#sram
Kha'Zix · Jungle
15 / 5 / 7
57.9% KP
31,813
27.3% share
17,283g
207 CS · 7/m
T1 Onyong nyong#EUNE
Zoe · Mid
7 / 2 / 11
47.4% KP
26,093
22.4% share
13,356g
217 CS · 7.3/m
Rich Krzna#EUNE
Miss Fortune · ADC
10 / 5 / 8
47.4% KP
24,666
21.2% share
16,304g
255 CS · 8.6/m
sou sou#zuzia
Braum · Support
0 / 4 / 21
55.3% KP
5,755
4.9% share
8,797g
24 CS · 0.8/m
Red side
DefeatTox#Ys0
Mordekaiser · Top
4 / 8 / 10
60.9% KP
22,479
24.3% share
11,377g
166 CS · 5.6/m
petrzalsky princ#zeen
Naafiri · Jungle
10 / 7 / 5
65.2% KP
24,580
26.6% share
14,194g
210 CS · 7.1/m
Walking Dragon#EUNE
Aurelion Sol · Mid
5 / 7 / 6
47.8% KP
25,810
27.9% share
12,015g
229 CS · 7.7/m
Iulianw#ана
Tristana · ADC
2 / 4 / 2
17.4% KP
10,326
11.2% share
10,685g
204 CS · 6.9/m
Revillo#FRYTA
Amumu · Support
2 / 12 / 9
47.8% KP
9,217
10% share
8,130g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
