Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Normal Draft · 21 days ago
28 / 2 / 2
K / D / A
69.8%
Kill participation
2,079
Damage / min
18,286g
702 gold / min
16
2 placed · 1 cleared
247
9.5 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKVT#0827
Yorick · Top
10 / 5 / 3
30.2% KP
33,850
27.7% share
12,763g
167 CS · 6.4/m
petrzalsky princ#zeen
Kayn · Jungle
28 / 2 / 2
69.8% KP
54,157
44.3% share
18,286g
247 CS · 9.5/m
ProjektJhin#EUNE
Vladimir · Mid
0 / 9 / 6
14% KP
10,710
8.8% share
7,771g
150 CS · 5.8/m
Lucy#diva
Miss Fortune · ADC
4 / 6 / 10
32.6% KP
13,547
11.1% share
11,624g
177 CS · 6.8/m
Auticko123#87846
Yuumi · Support
1 / 2 / 27
65.1% KP
10,030
8.2% share
8,666g
18 CS · 0.7/m
Red side
DefeatJeffishEpshrimp#FISH
Fiora · Top
3 / 11 / 3
26.1% KP
22,395
25.8% share
8,072g
144 CS · 5.5/m
Drage Fromage#EUNE
Xin Zhao · Jungle
9 / 6 / 7
69.6% KP
25,842
29.8% share
11,695g
139 CS · 5.3/m
sigma batman#lucin
Zoe · Mid
10 / 5 / 1
47.8% KP
22,393
25.8% share
10,437g
169 CS · 6.5/m
VanquishAllFoids#Chud
Yunara · ADC
1 / 10 / 3
17.4% KP
11,250
13% share
8,727g
171 CS · 6.6/m
Dim Sum Paradise#3669
Seraphine · Support
0 / 11 / 5
21.7% KP
4,838
5.6% share
6,042g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
