Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Defeat
Ranked Solo/Duo · 21 days ago
6 / 13 / 10
K / D / A
50%
Kill participation
781.9
Damage / min
14,326g
502.1 gold / min
26
3 placed · 10 cleared
197
6.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDie Welt Brennt#333
Twitch · Top
11 / 11 / 4
46.9% KP
34,883
29.4% share
14,712g
180 CS · 6.3/m
petrzalsky princ#zeen
Rengar · Jungle
6 / 13 / 10
50% KP
22,309
18.8% share
14,326g
197 CS · 6.9/m
Jencatelibila#6246
Vladimir · Mid
5 / 8 / 6
34.4% KP
23,231
19.6% share
11,215g
208 CS · 7.3/m
elucia32#2314
Seraphine · ADC
8 / 11 / 10
56.3% KP
21,159
17.8% share
11,355g
131 CS · 4.6/m
AdamHD#EUNE
Renata Glasc · Support
2 / 12 / 18
62.5% KP
17,201
14.5% share
9,234g
38 CS · 1.3/m
Red side
VictoryNtinoselgrecο#EUNE
Sylas · Top
10 / 6 / 12
40% KP
17,568
13.6% share
14,206g
209 CS · 7.3/m
iNyix#2127
Talon · Jungle
20 / 4 / 6
47.3% KP
28,872
22.3% share
16,902g
224 CS · 7.9/m
Tyler Durden#3004
LeBlanc · Mid
8 / 6 / 6
25.5% KP
23,925
18.5% share
11,926g
194 CS · 6.8/m
Adrian#MALZ
Lucian · ADC
15 / 10 / 19
61.8% KP
52,813
40.8% share
18,282g
201 CS · 7/m
srakali#SRAKA
Yuumi · Support
2 / 6 / 34
65.5% KP
6,325
4.9% share
10,568g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
