Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 19 days ago
12 / 8 / 10
K / D / A
38.6%
Kill participation
1,270.3
Damage / min
20,642g
539.7 gold / min
28
1 placed · 4 cleared
316
8.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDontTryToBeatMe#EUNE
Quinn · Top
11 / 13 / 6
29.8% KP
40,013
15.2% share
17,611g
261 CS · 6.8/m
petrzalsky princ#zeen
Kayn · Jungle
12 / 8 / 10
38.6% KP
48,588
18.5% share
20,642g
316 CS · 8.3/m
MrPeca#EGN
Locke · Mid
18 / 7 / 11
50.9% KP
57,992
22.1% share
18,661g
231 CS · 6/m
Tinutz#EUNE
Yunara · ADC
16 / 7 / 11
47.4% KP
98,090
37.4% share
23,746g
333 CS · 8.7/m
Novachrono#Time1
Blitzcrank · Support
0 / 7 / 26
45.6% KP
17,784
6.8% share
12,050g
41 CS · 1.1/m
Red side
DefeatChubert#meow
Dr. Mundo · Top
14 / 8 / 6
48.8% KP
88,874
46.6% share
21,376g
287 CS · 7.5/m
SGR 1806 20#2004
Evelynn · Jungle
7 / 14 / 5
29.3% KP
20,723
10.9% share
12,928g
188 CS · 4.9/m
obey#oli
Lucian · Mid
9 / 12 / 5
34.1% KP
22,569
11.8% share
17,240g
268 CS · 7/m
who am i#0108
Syndra · ADC
6 / 12 / 8
34.1% KP
22,672
11.9% share
15,590g
242 CS · 6.3/m
Katulu#EUNE
Vel'Koz · Support
5 / 11 / 16
51.2% KP
35,908
18.8% share
13,546g
94 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
