Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Flex · 15 days ago
15 / 11 / 9
K / D / A
75%
Kill participation
1,327
Damage / min
16,887g
597.4 gold / min
22
9 placed · 2 cleared
238
8.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAuticko123#87846
Cho'Gath · Top
4 / 10 / 3
21.9% KP
8,560
10.7% share
8,732g
115 CS · 4.1/m
ProjektJhin#EUNE
Locke · Jungle
9 / 8 / 5
43.8% KP
13,018
16.3% share
11,959g
171 CS · 6/m
JhinAndTonic#jklol
Akshan · Mid
2 / 9 / 2
12.5% KP
14,204
17.7% share
9,850g
185 CS · 6.5/m
petrzalsky princ#zeen
Lucian · ADC
15 / 11 / 9
75% KP
37,510
46.8% share
16,887g
238 CS · 8.4/m
Patrick Jane#4200
Thresh · Support
2 / 12 / 11
40.6% KP
6,808
8.5% share
8,132g
23 CS · 0.8/m
Red side
Victoryψ Daddy ψ#EUNE
Malphite · Top
3 / 6 / 13
32% KP
21,359
14.9% share
10,533g
144 CS · 5.1/m
アハマド#2005
Evelynn · Jungle
13 / 3 / 11
48% KP
26,155
18.2% share
14,484g
193 CS · 6.8/m
Bardziasz#meep
Zoe · Mid
17 / 3 / 15
64% KP
44,388
30.9% share
14,376g
168 CS · 5.9/m
Helios#qeqe
Caitlyn · ADC
12 / 9 / 15
54% KP
43,474
30.2% share
16,397g
195 CS · 6.9/m
Rafe23#EUNE
Pyke · Support
5 / 11 / 9
28% KP
8,409
5.8% share
8,832g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
