Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Normal Draft · 14 days ago
13 / 5 / 7
K / D / A
45.5%
Kill participation
1,360.2
Damage / min
13,482g
592.6 gold / min
9
7 placed · 1 cleared
193
8.5 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory5am#ola
Ekko · Top
5 / 6 / 3
18.2% KP
18,824
20.1% share
8,922g
153 CS · 6.7/m
ritka#henry
Kindred · Jungle
12 / 5 / 7
43.2% KP
18,291
19.6% share
12,618g
158 CS · 6.9/m
petrzalsky princ#zeen
Lucian · Mid
13 / 5 / 7
45.5% KP
30,944
33.1% share
13,482g
193 CS · 8.5/m
UnrankedBoy1#EUNE
Nilah · ADC
11 / 0 / 8
43.2% KP
14,951
16% share
13,699g
175 CS · 7.7/m
Wherechests#RITOO
Thresh · Support
3 / 2 / 27
68.2% KP
10,465
11.2% share
9,355g
29 CS · 1.3/m
Red side
Defeatchlopzkuciapa#uwu
Kog'Maw · Top
3 / 5 / 3
35.3% KP
18,816
26.4% share
8,160g
164 CS · 7.2/m
Touristicohio#EUNE
Jhin · Jungle
4 / 10 / 5
52.9% KP
12,152
17.1% share
8,344g
109 CS · 4.8/m
IsolationDamage#EUNE
Locke · Mid
7 / 9 / 2
52.9% KP
18,822
26.4% share
9,723g
133 CS · 5.8/m
FemboyOwO#3858
Aphelios · ADC
1 / 11 / 3
23.5% KP
12,452
17.5% share
8,134g
144 CS · 6.3/m
EmotionalDamage#eepy
Morgana · Support
2 / 9 / 6
47.1% KP
8,961
12.6% share
7,335g
43 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
