Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Normal Draft · 10 days ago
17 / 5 / 4
K / D / A
67.7%
Kill participation
1,718.9
Damage / min
19,035g
711.6 gold / min
17
9 placed · 2 cleared
273
10.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydeepionel#EUNE
Nasus · Top
5 / 7 / 1
19.4% KP
18,630
16.4% share
11,436g
195 CS · 7.3/m
ProjektJhin#EUNE
Locke · Jungle
4 / 3 / 9
41.9% KP
19,067
16.8% share
12,877g
200 CS · 7.5/m
petrzalsky princ#zeen
Lucian · Mid
17 / 5 / 4
67.7% KP
45,981
40.4% share
19,035g
273 CS · 10.2/m
Murciélago#batb
Vayne · ADC
4 / 9 / 3
22.6% KP
20,799
18.3% share
10,788g
188 CS · 7/m
desire#SoloL
Nami · Support
1 / 6 / 10
35.5% KP
9,276
8.2% share
7,570g
12 CS · 0.4/m
Red side
Defeata Burning Memory#Batul
Xin Zhao · Top
10 / 8 / 1
37.9% KP
30,135
31.3% share
12,942g
165 CS · 6.2/m
Mogo#1357
Zaahen · Jungle
10 / 5 / 3
44.8% KP
16,153
16.8% share
12,611g
190 CS · 7.1/m
snowysnowy#4444
K'Sante · Mid
2 / 9 / 2
13.8% KP
17,487
18.2% share
9,169g
179 CS · 6.7/m
AquaTis#EUNE
Anivia · ADC
4 / 4 / 7
37.9% KP
18,254
19% share
9,571g
157 CS · 5.9/m
SpliTak#EUNE
Poppy · Support
3 / 5 / 9
41.4% KP
14,126
14.7% share
8,515g
50 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
