Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Normal Draft · 10 days ago
6 / 8 / 16
K / D / A
57.9%
Kill participation
774.2
Damage / min
10,319g
364.4 gold / min
105
42 placed · 10 cleared
30
1.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryaleXo#bruh
Gnar · Top
3 / 9 / 11
40% KP
23,401
20.4% share
10,180g
136 CS · 4.8/m
LastPickKatarina#ezEZ
Trundle · Jungle
7 / 7 / 11
51.4% KP
20,925
18.3% share
12,636g
158 CS · 5.6/m
Náčelník pohodář#MCGey
Twisted Fate · Mid
7 / 11 / 5
34.3% KP
27,630
24.1% share
12,842g
169 CS · 6/m
mr toxin#uenc
Kai'Sa · ADC
15 / 6 / 6
60% KP
31,844
27.8% share
18,798g
287 CS · 10.1/m
Westye#0001
Nautilus · Support
3 / 5 / 15
51.4% KP
10,790
9.4% share
9,177g
32 CS · 1.1/m
Red side
DefeatARNESLOT#LIV
Illaoi · Top
6 / 8 / 3
23.7% KP
32,344
26.9% share
13,266g
250 CS · 8.8/m
ProjektJhin#EUNE
Locke · Jungle
11 / 4 / 3
36.8% KP
13,919
11.6% share
14,192g
203 CS · 7.2/m
PitaKill#EUNE
Sett · Mid
6 / 6 / 2
21.1% KP
22,106
18.4% share
10,901g
157 CS · 5.5/m
BonerDoctor#SUSEU
Syndra · ADC
9 / 9 / 10
50% KP
30,113
25% share
14,111g
197 CS · 7/m
petrzalsky princ#zeen
Pyke · Support
6 / 8 / 16
57.9% KP
21,923
18.2% share
10,319g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
