Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Defeat
Normal Draft · 8 days ago
9 / 10 / 9
K / D / A
75%
Kill participation
1,349.8
Damage / min
19,163g
588.7 gold / min
20
8 placed · 3 cleared
250
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySzuty0k#EUNE
Urgot · Top
3 / 9 / 7
24.4% KP
21,799
14.3% share
10,565g
181 CS · 5.6/m
GGanea#123
Evelynn · Jungle
15 / 4 / 13
68.3% KP
45,519
29.8% share
16,947g
216 CS · 6.6/m
Kleer#4668
Syndra · Mid
7 / 1 / 12
46.3% KP
34,648
22.7% share
15,073g
296 CS · 9.1/m
mr toxin#uenc
Yasuo · ADC
15 / 6 / 12
65.9% KP
37,079
24.3% share
18,733g
267 CS · 8.2/m
Westye#0001
Alistar · Support
1 / 4 / 26
65.9% KP
13,834
9% share
10,222g
33 CS · 1/m
Red side
Defeat123456789toja#EUNE
Gnar · Top
4 / 8 / 6
41.7% KP
21,393
20.4% share
12,343g
215 CS · 6.6/m
djuka#007
Diana · Jungle
2 / 5 / 8
41.7% KP
11,224
10.7% share
12,366g
251 CS · 7.7/m
Paul Miller#nhh
Irelia · Mid
6 / 9 / 2
33.3% KP
19,345
18.5% share
13,284g
257 CS · 7.9/m
petrzalsky princ#zeen
Draven · ADC
9 / 10 / 9
75% KP
43,936
41.9% share
19,163g
250 CS · 7.7/m
interrworrld#007
Soraka · Support
3 / 9 / 14
70.8% KP
8,950
8.5% share
9,479g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
