Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Victory
Normal Draft · 8 days ago
8 / 3 / 3
K / D / A
52.4%
Kill participation
785.5
Damage / min
10,313g
504.7 gold / min
18
3 placed · 3 cleared
163
8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBaraka#zobry
Volibear · Top
6 / 3 / 2
38.1% KP
17,045
26.2% share
11,152g
197 CS · 9.6/m
petrzalsky princ#zeen
Shyvana · Jungle
8 / 3 / 3
52.4% KP
16,050
24.7% share
10,313g
163 CS · 8/m
Honored one#2811
Zed · Mid
1 / 3 / 3
19% KP
9,156
14.1% share
7,477g
151 CS · 7.4/m
KoneserLachonów#Szef
Viktor · ADC
6 / 4 / 4
47.6% KP
17,709
27.2% share
9,638g
165 CS · 8.1/m
Tennu#Mufin
Sona · Support
0 / 3 / 9
42.9% KP
5,126
7.9% share
6,264g
30 CS · 1.5/m
Red side
DefeatMETHHEAD#676
Sett · Top
2 / 8 / 1
18.8% KP
6,914
16.4% share
6,068g
96 CS · 4.7/m
DeadSkeletron#EUNE
Hecarim · Jungle
3 / 3 / 3
37.5% KP
9,124
21.6% share
8,470g
172 CS · 8.4/m
LOLEmpoLOL#EUNE
Kennen · Mid
5 / 3 / 3
50% KP
12,551
29.7% share
7,478g
126 CS · 6.2/m
FULLMUTEYALL#Edyis
Ezreal · ADC
5 / 4 / 3
50% KP
9,497
22.5% share
8,798g
167 CS · 8.2/m
LordHizan#EUNE
Yuumi · Support
1 / 3 / 11
75% KP
4,162
9.9% share
5,957g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
