Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 5 days ago
14 / 5 / 9
K / D / A
48.9%
Kill participation
1,020.8
Damage / min
13,623g
542 gold / min
25
2 placed · 2 cleared
191
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSofos#999
Kayle · Top
4 / 10 / 8
38.7% KP
8,974
10.7% share
9,537g
164 CS · 6.5/m
Tw Lol Berserker#3107
Hecarim · Jungle
8 / 11 / 6
45.2% KP
22,482
26.7% share
12,132g
195 CS · 7.8/m
MasterOfWar21#EUNE
Katarina · Mid
8 / 9 / 7
48.4% KP
20,219
24% share
10,160g
100 CS · 4/m
Fiend#xoe
Zeri · ADC
10 / 7 / 3
41.9% KP
26,463
31.4% share
14,469g
190 CS · 7.6/m
mobek#east
Lulu · Support
1 / 10 / 15
51.6% KP
6,110
7.3% share
6,894g
15 CS · 0.6/m
Red side
VictoryiRELG0D99#EUNE
Irelia · Top
9 / 7 / 7
34% KP
21,671
19.9% share
13,822g
236 CS · 9.4/m
petrzalsky princ#zeen
Sylas · Jungle
14 / 5 / 9
48.9% KP
25,656
23.5% share
13,623g
191 CS · 7.6/m
the voice#OTF
Tristana · Mid
13 / 6 / 5
38.3% KP
27,839
25.5% share
16,659g
242 CS · 9.6/m
Aigreagni#EUNE
Varus · ADC
5 / 5 / 12
36.2% KP
16,421
15% share
11,537g
142 CS · 5.6/m
Itamar Ben Gvir#IDF
Elise · Support
6 / 9 / 12
38.3% KP
17,526
16.1% share
8,942g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
