Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 4 days ago
8 / 5 / 3
K / D / A
78.6%
Kill participation
917.6
Damage / min
15,063g
578.6 gold / min
30
2 placed · 8 cleared
228
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTox#Ys0
Tahm Kench · Top
0 / 7 / 2
14.3% KP
13,380
15.5% share
7,304g
150 CS · 5.8/m
petrzalsky princ#zeen
Talon · Jungle
8 / 5 / 3
78.6% KP
23,889
27.7% share
15,063g
228 CS · 8.8/m
Starlight Billy#ZZZ
Syndra · Mid
2 / 11 / 2
28.6% KP
20,850
24.2% share
9,958g
185 CS · 7.1/m
Trarnage#9187
Lucian · ADC
4 / 9 / 2
42.9% KP
24,330
28.2% share
12,800g
201 CS · 7.7/m
GPH introversion#EUNE
Milio · Support
0 / 8 / 5
35.7% KP
3,810
4.4% share
6,649g
36 CS · 1.4/m
Red side
VictoryCoatpustmain#Main
Shen · Top
7 / 2 / 11
45% KP
22,530
19.7% share
11,911g
196 CS · 7.5/m
Ecundess#eune1
Sylas · Jungle
13 / 2 / 10
57.5% KP
29,017
25.4% share
14,913g
226 CS · 8.7/m
Broken Wings#EUNE
Taliyah · Mid
12 / 6 / 7
47.5% KP
29,843
26.1% share
12,952g
212 CS · 8.1/m
Unicornleader#111
Ezreal · ADC
7 / 3 / 5
30% KP
25,190
22.1% share
11,892g
175 CS · 6.7/m
AimKat#EUNE
Rakan · Support
1 / 3 / 23
60% KP
7,555
6.6% share
8,530g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
