Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Normal Draft · Yesterday
17 / 10 / 2
K / D / A
46.3%
Kill participation
1,577.1
Damage / min
19,152g
630 gold / min
26
8 placed · 2 cleared
283
9.3 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpetrzalsky princ#zeen
Irelia · Top
17 / 10 / 2
46.3% KP
47,943
40.1% share
19,152g
283 CS · 9.3/m
španielskyPrinc#AAAA
Locke · Jungle
5 / 9 / 12
41.5% KP
20,025
16.7% share
11,314g
179 CS · 5.9/m
im her#qiqi
Yone · Mid
2 / 9 / 3
12.2% KP
6,044
5% share
9,780g
182 CS · 6/m
Lucy#diva
Samira · ADC
14 / 10 / 11
61% KP
30,123
25.2% share
13,823g
161 CS · 5.3/m
Auticko123#87846
Leona · Support
3 / 4 / 23
63.4% KP
15,553
13% share
10,243g
30 CS · 1/m
Red side
VictoryEssLan#EUNE
Ornn · Top
4 / 12 / 4
19% KP
24,068
16.3% share
12,934g
201 CS · 6.6/m
Mr J#20022
Shyvana · Jungle
17 / 3 / 6
54.8% KP
39,553
26.8% share
19,595g
276 CS · 9.1/m
P Da Boomhead#uge
Ahri · Mid
11 / 5 / 13
57.1% KP
45,946
31.2% share
14,913g
216 CS · 7.1/m
csaksimantotya#EUNE
Draven · ADC
9 / 14 / 4
31% KP
25,821
17.5% share
14,648g
197 CS · 6.5/m
SHøWMAKêr#3885
Yuumi · Support
1 / 7 / 17
42.9% KP
12,051
8.2% share
10,081g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
