Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Normal Draft · Yesterday
4 / 9 / 19
K / D / A
47.9%
Kill participation
727.8
Damage / min
10,552g
318.2 gold / min
104
44 placed · 8 cleared
28
0.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTomash Niecik#EUNE
Cho'Gath · Top
19 / 1 / 12
66% KP
53,938
31.8% share
18,234g
263 CS · 7.9/m
lagan2007#EUNE
Kindred · Jungle
2 / 12 / 13
31.9% KP
24,557
14.5% share
12,263g
185 CS · 5.6/m
xWorstTopEune#EUNE
Veigar · Mid
17 / 8 / 9
55.3% KP
44,053
26% share
16,908g
211 CS · 6.4/m
bpd princess#ugh
Kai'Sa · ADC
8 / 12 / 6
29.8% KP
37,416
22.1% share
14,443g
214 CS · 6.5/m
SvetovaZkaza#666
Senna · Support
1 / 15 / 18
40.4% KP
9,584
5.7% share
9,629g
26 CS · 0.8/m
Red side
Defeatim her#qiqi
Illaoi · Top
3 / 14 / 3
12.5% KP
32,452
22.5% share
9,692g
165 CS · 5/m
španielskyPrinc#AAAA
Locke · Jungle
18 / 7 / 3
43.8% KP
26,391
18.3% share
14,558g
203 CS · 6.1/m
Auticko123#87846
Neeko · Mid
4 / 8 / 9
27.1% KP
18,028
12.5% share
10,043g
144 CS · 4.3/m
Lucy#diva
Samira · ADC
19 / 10 / 8
56.3% KP
43,000
29.9% share
16,605g
192 CS · 5.8/m
petrzalsky princ#zeen
Pyke · Support
4 / 9 / 19
47.9% KP
24,140
16.8% share
10,552g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
