Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Normal Draft · Yesterday
33 / 1 / 4
K / D / A
84.1%
Kill participation
1,897.9
Damage / min
19,679g
706.2 gold / min
30
2 placed · 1 cleared
227
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaiSaCracker#777
Yone · Top
13 / 3 / 4
70.8% KP
37,640
40.3% share
13,518g
184 CS · 6.6/m
rowbert#EUNE
Zac · Jungle
1 / 12 / 5
25% KP
8,735
9.4% share
7,360g
84 CS · 3/m
BonTaf#7656
Viktor · Mid
4 / 8 / 7
45.8% KP
22,901
24.5% share
9,305g
169 CS · 6.1/m
Boxidro#EUNE
Jhin · ADC
3 / 11 / 5
33.3% KP
11,868
12.7% share
10,192g
173 CS · 6.2/m
talos1212#EUNE
Pantheon · Support
3 / 10 / 3
25% KP
12,216
13.1% share
7,461g
35 CS · 1.3/m
Red side
Victoryim her#qiqi
Yorick · Top
1 / 9 / 3
9.1% KP
15,243
13.4% share
9,161g
173 CS · 6.2/m
petrzalsky princ#zeen
Locke · Jungle
33 / 1 / 4
84.1% KP
52,888
46.5% share
19,679g
227 CS · 8.1/m
Auticko123#87846
Tristana · Mid
2 / 5 / 9
25% KP
11,785
10.4% share
8,495g
137 CS · 4.9/m
Lucy#diva
Miss Fortune · ADC
7 / 7 / 12
43.2% KP
21,409
18.8% share
14,130g
245 CS · 8.8/m
španielskyPrinc#AAAA
Thresh · Support
1 / 2 / 31
72.7% KP
12,510
11% share
9,601g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
