Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Normal Draft · Yesterday
4 / 8 / 7
K / D / A
45.8%
Kill participation
328.2
Damage / min
8,052g
329.1 gold / min
59
18 placed · 4 cleared
35
1.4 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMateusz#llI
Graves · Top
10 / 4 / 5
38.5% KP
35,855
34.5% share
14,083g
243 CS · 9.9/m
preense#1899
Master Yi · Jungle
5 / 4 / 1
15.4% KP
9,068
8.7% share
11,399g
199 CS · 8.1/m
daus#doc
Locke · Mid
11 / 5 / 5
41% KP
23,070
22.2% share
11,292g
140 CS · 5.7/m
Hatysko#4444
Jhin · ADC
7 / 5 / 10
43.6% KP
16,809
16.2% share
12,678g
185 CS · 7.6/m
high fashion#raex
Zoe · Support
6 / 6 / 16
56.4% KP
18,995
18.3% share
9,708g
32 CS · 1.3/m
Red side
DefeatI AM KNULL#60cm
Aatrox · Top
0 / 11 / 4
16.7% KP
10,819
15.7% share
6,709g
130 CS · 5.3/m
freedom in sight#plr13
Talon · Jungle
14 / 4 / 1
62.5% KP
19,728
28.7% share
14,214g
180 CS · 7.4/m
Dýně#9148
Fizz · Mid
5 / 9 / 3
33.3% KP
17,849
26% share
8,473g
137 CS · 5.6/m
Glengolars#EUNE
Hwei · ADC
1 / 7 / 8
37.5% KP
12,335
17.9% share
9,316g
195 CS · 8/m
petrzalsky princ#zeen
Thresh · Support
4 / 8 / 7
45.8% KP
8,029
11.7% share
8,052g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
