Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Normal Draft · 3 hours ago
23 / 7 / 5
K / D / A
71.8%
Kill participation
1,815.5
Damage / min
20,413g
701.1 gold / min
26
2 placed · 6 cleared
235
8.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDerek Kingsfield#JOCK
Fiora · Top
11 / 9 / 5
35.6% KP
31,730
26.8% share
15,653g
229 CS · 7.9/m
arίs#dópa
Zac · Jungle
11 / 5 / 12
51.1% KP
28,682
24.2% share
14,355g
214 CS · 7.3/m
Kortian#HUGS
Ahri · Mid
18 / 6 / 4
48.9% KP
31,912
26.9% share
15,863g
197 CS · 6.8/m
Bryce Callahan#JOCK
Ezreal · ADC
4 / 9 / 12
35.6% KP
16,047
13.5% share
10,088g
145 CS · 5/m
SplitPushMoment#EUNE
Blitzcrank · Support
1 / 10 / 20
46.7% KP
10,228
8.6% share
8,282g
17 CS · 0.6/m
Red side
Defeatogofog93#1093
Zed · Top
8 / 8 / 6
35.9% KP
36,107
22.3% share
12,754g
223 CS · 7.7/m
petrzalsky princ#zeen
Talon · Jungle
23 / 7 / 5
71.8% KP
52,860
32.6% share
20,413g
235 CS · 8.1/m
ë s î K#3399
Azir · Mid
4 / 12 / 1
12.8% KP
26,929
16.6% share
11,224g
220 CS · 7.6/m
PimpmyDaisy#Amogu
Caitlyn · ADC
3 / 7 / 6
23.1% KP
31,645
19.5% share
11,616g
220 CS · 7.6/m
španielskyPrinc#AAAA
Nautilus · Support
1 / 11 / 9
25.6% KP
14,632
9% share
7,893g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
