Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Normal Draft · 33 days ago
11 / 8 / 3
K / D / A
34.1%
Kill participation
1,376.3
Damage / min
12,815g
450.4 gold / min
22
9 placed · 1 cleared
184
6.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylavender#haze
Warwick · Top
7 / 6 / 11
43.9% KP
20,176
15.5% share
10,600g
156 CS · 5.5/m
infamous#966
Lee Sin · Jungle
15 / 6 / 9
58.5% KP
36,100
27.8% share
15,951g
233 CS · 8.2/m
IMUSTAFAI#1283
Galio · Mid
8 / 3 / 16
58.5% KP
27,356
21.1% share
12,642g
185 CS · 6.5/m
Fear#966
Lucian · ADC
11 / 8 / 3
34.1% KP
39,156
30.1% share
12,815g
184 CS · 6.5/m
if i die#999
Milio · Support
0 / 5 / 27
65.9% KP
7,090
5.5% share
9,177g
23 CS · 0.8/m
Red side
DefeatSimurg#TR35
Mordekaiser · Top
6 / 8 / 2
29.6% KP
23,718
21.6% share
12,104g
175 CS · 6.2/m
hide on streem#TR1
Diana · Jungle
9 / 11 / 6
55.6% KP
17,028
15.5% share
12,530g
171 CS · 6/m
OdinIsGoodd#bello
Yasuo · Mid
2 / 9 / 6
29.6% KP
21,751
19.8% share
10,541g
189 CS · 6.6/m
flowstate#vlad
Vladimir · ADC
9 / 5 / 7
59.3% KP
37,583
34.3% share
13,688g
200 CS · 7/m
chaewon#zxcvz
Karma · Support
1 / 8 / 11
44.4% KP
9,530
8.7% share
7,912g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
