Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 31 days ago
17 / 4 / 6
K / D / A
53.5%
Kill participation
1,209.9
Damage / min
15,878g
716.3 gold / min
24
7 placed · 0 cleared
207
9.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMemtEns#TR1
Briar · Top
5 / 7 / 4
20.9% KP
21,949
22.6% share
10,438g
159 CS · 7.2/m
Fear#966
Qiyana · Jungle
17 / 4 / 6
53.5% KP
26,819
27.6% share
15,878g
207 CS · 9.3/m
infamous#966
Locke · Mid
14 / 5 / 3
39.5% KP
25,958
26.7% share
12,368g
172 CS · 7.8/m
ended up bae#bye
Kai'Sa · ADC
5 / 4 / 9
32.6% KP
14,864
15.3% share
10,223g
166 CS · 7.5/m
ryu#brke
Lulu · Support
2 / 4 / 13
34.9% KP
7,553
7.8% share
7,679g
21 CS · 0.9/m
Red side
Defeatexulansis#055
Ornn · Top
6 / 6 / 0
25% KP
16,792
25.9% share
8,600g
154 CS · 6.9/m
Master Of King#6402
Master Yi · Jungle
6 / 12 / 3
37.5% KP
9,861
15.2% share
9,416g
98 CS · 4.4/m
Zoro#SUE
Akali · Mid
3 / 13 / 6
37.5% KP
15,671
24.2% share
7,331g
99 CS · 4.5/m
devil may cry#0404
Yasuo · ADC
8 / 7 / 4
50% KP
16,198
25% share
10,907g
136 CS · 6.1/m
Nelliel#soie
Yuumi · Support
1 / 5 / 11
50% KP
6,265
9.7% share
6,420g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
