Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 31 days ago
11 / 4 / 15
K / D / A
49.1%
Kill participation
1,501
Damage / min
14,472g
553.8 gold / min
21
11 placed · 1 cleared
236
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGandaIf the Grey#TR1
Garen · Top
7 / 6 / 1
42.1% KP
15,919
23.7% share
11,484g
175 CS · 6.7/m
Çare Adil Düzen#TR1
Ivern · Jungle
3 / 10 / 9
63.2% KP
7,687
11.4% share
9,230g
117 CS · 4.5/m
Khaj#001
Yasuo · Mid
2 / 16 / 4
31.6% KP
13,544
20.1% share
7,758g
129 CS · 4.9/m
Hirotomatsu#TR1
Jinx · ADC
6 / 12 / 3
47.4% KP
23,935
35.6% share
11,601g
190 CS · 7.3/m
BOA#0855
Milio · Support
1 / 9 / 12
68.4% KP
6,181
9.2% share
7,170g
37 CS · 1.4/m
Red side
VictoryTutto Passa#12345
Teemo · Top
5 / 3 / 8
24.5% KP
20,702
15.9% share
11,401g
226 CS · 8.6/m
Calquter#TR1
Lee Sin · Jungle
8 / 4 / 12
37.7% KP
16,424
12.6% share
11,913g
190 CS · 7.3/m
infamous#966
Talon · Mid
26 / 2 / 5
58.5% KP
48,758
37.5% share
17,130g
251 CS · 9.6/m
Fear#966
Syndra · ADC
11 / 4 / 15
49.1% KP
39,226
30.2% share
14,472g
236 CS · 9/m
September#rain
Lulu · Support
3 / 6 / 25
52.8% KP
4,923
3.8% share
8,834g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
