Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 30 days ago
23 / 6 / 9
K / D / A
61.5%
Kill participation
1,537.3
Damage / min
15,529g
613.4 gold / min
23
2 placed · 7 cleared
217
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiko no Ken#TR1
Viktor · Top
2 / 12 / 5
41.2% KP
16,344
20.6% share
7,320g
122 CS · 4.8/m
Drâkath#5353
Ekko · Jungle
6 / 10 / 2
47.1% KP
15,330
19.3% share
10,395g
108 CS · 4.3/m
Kenmorgen#1337
Pantheon · Mid
4 / 14 / 5
52.9% KP
22,879
28.9% share
9,019g
110 CS · 4.3/m
Holdenfield#TR1
Jinx · ADC
3 / 4 / 3
35.3% KP
11,456
14.5% share
11,545g
236 CS · 9.3/m
Th3Raven#TR1
Zyra · Support
2 / 12 / 5
41.2% KP
13,266
16.7% share
7,243g
57 CS · 2.3/m
Red side
VictoryCLOTING#TR1
Jax · Top
7 / 2 / 8
28.8% KP
18,165
16.8% share
12,238g
188 CS · 7.4/m
Fear#966
Talon · Jungle
23 / 6 / 9
61.5% KP
38,919
36% share
15,529g
217 CS · 8.6/m
infamous#966
Sylas · Mid
17 / 5 / 17
65.4% KP
35,996
33.3% share
12,121g
134 CS · 5.3/m
Pıttık Dedektörü#4444
Kai'Sa · ADC
5 / 2 / 7
23.1% KP
12,778
11.8% share
13,406g
239 CS · 9.4/m
Arif deli olm bu#TR1
Milio · Support
0 / 2 / 20
38.5% KP
2,321
2.1% share
7,740g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
