Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 29 days ago
6 / 6 / 12
K / D / A
56.3%
Kill participation
1,045.7
Damage / min
12,386g
506.2 gold / min
21
3 placed · 3 cleared
168
6.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryESKİSEVGİLİMİSİK#HET
Aatrox · Top
4 / 1 / 5
28.1% KP
14,217
17.5% share
10,138g
170 CS · 6.9/m
Fear#966
Sylas · Jungle
6 / 6 / 12
56.3% KP
25,584
31.5% share
12,386g
168 CS · 6.9/m
infamous#966
Yasuo · Mid
12 / 6 / 3
46.9% KP
17,747
21.9% share
12,968g
200 CS · 8.2/m
Karray#1414
Lucian · ADC
9 / 3 / 2
34.4% KP
16,639
20.5% share
13,424g
178 CS · 7.3/m
idc im in love#411
Braum · Support
1 / 6 / 15
50% KP
6,945
8.6% share
7,987g
20 CS · 0.8/m
Red side
DefeatGAMESABI OYUNDA#teemo
Teemo · Top
2 / 3 / 1
13.6% KP
16,356
17.9% share
9,026g
197 CS · 8.1/m
Encorist#encor
Hecarim · Jungle
5 / 9 / 10
68.2% KP
20,541
22.5% share
10,198g
168 CS · 6.9/m
Shisu#Diana
Karma · Mid
8 / 8 / 9
77.3% KP
30,116
33% share
10,109g
128 CS · 5.2/m
Playboi Carti#yvI
Tristana · ADC
5 / 8 / 4
40.9% KP
15,288
16.8% share
10,065g
180 CS · 7.4/m
Oannes#abgal
Lulu · Support
2 / 4 / 14
72.7% KP
8,928
9.8% share
7,649g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
