Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 28 days ago
10 / 5 / 7
K / D / A
53.1%
Kill participation
817.3
Damage / min
15,625g
512.9 gold / min
18
2 placed · 3 cleared
231
7.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingcan32#TR1
Malphite · Top
1 / 6 / 5
18.8% KP
13,015
11.9% share
9,899g
230 CS · 7.5/m
VitaminKabugunda#TR1
Rammus · Jungle
1 / 8 / 18
59.4% KP
12,660
11.6% share
12,047g
195 CS · 6.4/m
u are random#dog
Zoe · Mid
3 / 4 / 1
12.5% KP
8,986
8.2% share
8,600g
135 CS · 4.4/m
violence#ouzv4
Aphelios · ADC
26 / 7 / 2
87.5% KP
68,567
62.6% share
24,700g
322 CS · 10.6/m
Tanith#unnie
Milio · Support
1 / 7 / 27
87.5% KP
6,272
5.7% share
9,603g
17 CS · 0.6/m
Red side
Defeatinfamous#966
Sylas · Top
13 / 6 / 7
62.5% KP
29,620
30.4% share
13,810g
166 CS · 5.4/m
saintlovell#2012
Nidalee · Jungle
10 / 5 / 7
53.1% KP
24,900
25.6% share
15,625g
231 CS · 7.6/m
eager#1010
Viktor · Mid
5 / 4 / 6
34.4% KP
20,388
20.9% share
12,704g
232 CS · 7.6/m
997#TR2
Jinx · ADC
2 / 9 / 11
40.6% KP
15,416
15.8% share
10,279g
152 CS · 5/m
TroopEl#2428
Thresh · Support
2 / 8 / 12
43.8% KP
7,123
7.3% share
8,658g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
