Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 28 days ago
11 / 3 / 3
K / D / A
35%
Kill participation
1,159
Damage / min
13,364g
578.5 gold / min
26
10 placed · 2 cleared
223
9.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaintlovell#2012
Yasuo · Top
11 / 3 / 3
35% KP
26,772
30.1% share
13,364g
223 CS · 9.7/m
howl#zac
Zac · Jungle
10 / 3 / 11
52.5% KP
15,740
17.7% share
11,467g
147 CS · 6.4/m
im on one#111
Viktor · Mid
6 / 0 / 9
37.5% KP
22,623
25.5% share
10,988g
199 CS · 8.6/m
mirina#drip
Jhin · ADC
10 / 9 / 6
40% KP
13,079
14.7% share
11,771g
138 CS · 6/m
Second Chance#aynen
Morgana · Support
3 / 4 / 22
62.5% KP
10,663
12% share
8,144g
31 CS · 1.3/m
Red side
DefeatCXIII#3004
Qiyana · Top
4 / 7 / 1
26.3% KP
14,698
20.6% share
8,201g
166 CS · 7.2/m
ajanpe#TR1
Naafiri · Jungle
3 / 8 / 3
31.6% KP
14,700
20.6% share
8,063g
138 CS · 6/m
Erko#001
Annie · Mid
0 / 4 / 1
5.3% KP
9,313
13% share
7,492g
191 CS · 8.3/m
Aziz Shavershian#十十十十十
Draven · ADC
8 / 8 / 2
52.6% KP
20,113
28.1% share
13,663g
208 CS · 9/m
dc gg angxl#ru1v9
Sylas · Support
4 / 13 / 5
47.4% KP
12,686
17.7% share
7,513g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
