Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 28 days ago
4 / 7 / 5
K / D / A
29%
Kill participation
620
Damage / min
10,939g
433.2 gold / min
21
10 placed · 1 cleared
205
8.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryundercover#123
Camille · Top
8 / 6 / 15
56.1% KP
25,524
25.3% share
12,054g
167 CS · 6.6/m
L9 kekoingiliz#UK01
Master Yi · Jungle
21 / 5 / 10
75.6% KP
34,501
34.2% share
16,742g
199 CS · 7.9/m
exile#サムライ
Viktor · Mid
8 / 7 / 17
61% KP
27,698
27.4% share
12,757g
204 CS · 8.1/m
Erko#001
Lucian · ADC
1 / 9 / 1
4.9% KP
4,312
4.3% share
9,325g
183 CS · 7.2/m
Siyah Kırmızı#4124
Janna · Support
3 / 4 / 26
70.7% KP
8,879
8.8% share
9,632g
13 CS · 0.5/m
Red side
Defeatmystic#z x c
Riven · Top
7 / 11 / 4
35.5% KP
17,578
20.8% share
10,151g
160 CS · 6.3/m
MEKO#GOD
Graves · Jungle
5 / 8 / 7
38.7% KP
14,167
16.7% share
10,889g
177 CS · 7/m
infamous#966
Locke · Mid
12 / 7 / 3
48.4% KP
27,714
32.7% share
12,655g
167 CS · 6.6/m
saintlovell#2012
Yasuo · ADC
4 / 7 / 5
29% KP
15,654
18.5% share
10,939g
205 CS · 8.1/m
ZorOyun#LOSE
Thresh · Support
3 / 8 / 10
41.9% KP
9,540
11.3% share
7,498g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
