Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 27 days ago
21 / 5 / 7
K / D / A
48.3%
Kill participation
1,680
Damage / min
20,965g
751 gold / min
34
2 placed · 11 cleared
370
13.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDEVLET#DEV
Jax · Top
6 / 13 / 2
27.6% KP
21,525
20% share
10,684g
194 CS · 6.9/m
непроизвольность#rave
Shaco · Jungle
8 / 13 / 6
48.3% KP
21,059
19.5% share
11,134g
127 CS · 4.5/m
Floodchuk#Ryze
Wukong · Mid
11 / 10 / 7
62.1% KP
35,313
32.7% share
13,855g
163 CS · 5.8/m
zuhe#xxx
Viktor · ADC
2 / 10 / 4
20.7% KP
19,381
18% share
9,288g
178 CS · 6.4/m
daydate 40 smoke#777
Bard · Support
2 / 12 / 10
41.4% KP
10,609
9.8% share
7,837g
19 CS · 0.7/m
Red side
VictoryQınZhao#1234
Vladimir · Top
14 / 9 / 5
32.8% KP
27,156
19.6% share
11,645g
137 CS · 4.9/m
saintlovell#2012
Talon · Jungle
21 / 5 / 7
48.3% KP
46,900
33.9% share
20,965g
370 CS · 13.3/m
Hello Kitty#MMR
Ekko · Mid
8 / 10 / 2
17.2% KP
22,024
15.9% share
11,928g
204 CS · 7.3/m
So Rare#lytlm
Lux · ADC
11 / 1 / 14
43.1% KP
29,463
21.3% share
15,008g
185 CS · 6.6/m
Kckarakus#Kar
Thresh · Support
4 / 4 / 21
43.1% KP
12,837
9.3% share
10,496g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
