Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 27 days ago
18 / 4 / 4
K / D / A
61.1%
Kill participation
1,707.8
Damage / min
15,922g
681.9 gold / min
10
8 placed · 0 cleared
231
9.9 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaintlovell#2012
Yasuo · Top
18 / 4 / 4
61.1% KP
39,876
39.6% share
15,922g
231 CS · 9.9/m
ferrari şekli#khand
Diana · Jungle
9 / 6 / 6
41.7% KP
18,471
18.3% share
13,522g
226 CS · 9.7/m
Tristana For Win#TR1
Nasus · Mid
3 / 7 / 9
33.3% KP
17,941
17.8% share
9,334g
135 CS · 5.8/m
Karray#1414
Ashe · ADC
3 / 9 / 3
16.7% KP
10,953
10.9% share
8,972g
129 CS · 5.5/m
Runa#emo
Seraphine · Support
3 / 7 / 15
50% KP
13,447
13.4% share
8,686g
36 CS · 1.5/m
Red side
DefeatWhizzler#1433
Yone · Top
1 / 10 / 7
24.2% KP
12,826
14.7% share
7,808g
127 CS · 5.4/m
skylovsm#nuts
Hecarim · Jungle
7 / 6 / 7
42.4% KP
12,168
13.9% share
10,748g
177 CS · 7.6/m
you think so#2106M
Locke · Mid
17 / 8 / 4
63.6% KP
32,938
37.6% share
12,726g
139 CS · 6/m
521#hhehe
Kai'Sa · ADC
6 / 8 / 4
30.3% KP
17,194
19.6% share
12,180g
193 CS · 8.3/m
imagine a legend#00100
Rell · Support
2 / 4 / 23
75.8% KP
12,402
14.2% share
8,785g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
