Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 27 days ago
9 / 3 / 7
K / D / A
53.3%
Kill participation
947.6
Damage / min
12,661g
575.5 gold / min
17
2 placed · 3 cleared
161
7.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChiefea#TR1
Urgot · Top
3 / 0 / 2
16.7% KP
8,358
12.3% share
9,724g
210 CS · 9.5/m
saintlovell#2012
Sylas · Jungle
9 / 3 / 7
53.3% KP
20,847
30.6% share
12,661g
161 CS · 7.3/m
Pnpm#20777
Ahri · Mid
1 / 5 / 7
26.7% KP
13,411
19.7% share
7,940g
169 CS · 7.7/m
starboy#mavi
Zeri · ADC
12 / 3 / 6
60% KP
18,804
27.6% share
14,113g
196 CS · 8.9/m
imagine a legend#00100
Rell · Support
5 / 3 / 16
70% KP
6,639
9.8% share
8,030g
13 CS · 0.6/m
Red side
Defeatsakinoyuncu123#TR123
Malphite · Top
2 / 2 / 2
28.6% KP
8,726
13.6% share
8,943g
207 CS · 9.4/m
ferrari şekli#khand
Talon · Jungle
1 / 5 / 4
35.7% KP
11,700
18.3% share
8,292g
174 CS · 7.9/m
Iygnvi#zxc
Vex · Mid
4 / 6 / 2
42.9% KP
15,684
24.5% share
9,289g
201 CS · 9.1/m
Leansy#TR2
Ezreal · ADC
4 / 8 / 2
42.9% KP
18,257
28.5% share
9,795g
173 CS · 7.9/m
Coverit#024
Camille · Support
3 / 9 / 2
35.7% KP
9,713
15.2% share
7,706g
39 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
