Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 27 days ago
16 / 6 / 9
K / D / A
58.1%
Kill participation
1,220.5
Damage / min
18,979g
642.3 gold / min
45
4 placed · 16 cleared
229
7.7 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryoevladi123#godly
Malphite · Top
11 / 8 / 8
44.2% KP
21,357
20.1% share
13,373g
195 CS · 6.6/m
saintlovell#2012
Qiyana · Jungle
16 / 6 / 9
58.1% KP
36,065
33.9% share
18,979g
229 CS · 7.7/m
Tanez#Relia
Pantheon · Mid
5 / 12 / 6
25.6% KP
20,275
19.1% share
10,495g
173 CS · 5.9/m
Michael Olise#1700
Jhin · ADC
11 / 4 / 10
48.8% KP
21,048
19.8% share
16,477g
257 CS · 8.7/m
Yeeet#1327
Nami · Support
0 / 7 / 27
62.8% KP
7,558
7.1% share
9,345g
21 CS · 0.7/m
Red side
Defeatdeicide#9 6
Camille · Top
5 / 9 / 5
27% KP
23,809
20.4% share
12,164g
177 CS · 6/m
Skraaj#137
Talon · Jungle
8 / 9 / 5
35.1% KP
23,126
19.8% share
13,818g
265 CS · 9/m
ZEYNEL KRAL#3431
Fizz · Mid
7 / 6 / 3
27% KP
20,735
17.8% share
12,285g
207 CS · 7/m
Üfürükçü#Kog
Kog'Maw · ADC
11 / 8 / 5
43.2% KP
35,196
30.2% share
15,297g
233 CS · 7.9/m
sinner#909
Elise · Support
6 / 11 / 11
45.9% KP
13,865
11.9% share
10,678g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
