Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 27 days ago
6 / 4 / 1
K / D / A
77.8%
Kill participation
614.1
Damage / min
12,150g
500.7 gold / min
28
7 placed · 8 cleared
196
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFearless Vâyne#000
Caitlyn · Top
0 / 9 / 2
22.2% KP
5,407
10.7% share
7,228g
162 CS · 6.7/m
saintlovell#2012
Qiyana · Jungle
6 / 4 / 1
77.8% KP
14,902
29.6% share
12,150g
196 CS · 8.1/m
heheheh siuuu#TR1
Ahri · Mid
2 / 3 / 2
44.4% KP
14,183
28.2% share
8,929g
182 CS · 7.5/m
Isyutaru#アイス
Seraphine · ADC
1 / 4 / 4
55.6% KP
11,203
22.3% share
8,961g
195 CS · 8/m
Arda sama#stay
Janna · Support
0 / 4 / 6
66.7% KP
4,646
9.2% share
6,184g
26 CS · 1.1/m
Red side
Victoryexile#サムライ
Yasuo · Top
6 / 1 / 3
37.5% KP
16,643
25.4% share
12,662g
238 CS · 9.8/m
BALLI SÜT#mario
Naafiri · Jungle
8 / 2 / 3
45.8% KP
11,205
17.1% share
12,374g
186 CS · 7.7/m
Dazzle fun acc#RLY
LeBlanc · Mid
8 / 1 / 1
37.5% KP
25,205
38.5% share
10,684g
185 CS · 7.6/m
zuhe#xxx
Kai'Sa · ADC
2 / 2 / 5
29.2% KP
9,848
15.1% share
11,933g
242 CS · 10/m
uwuber dwiver#00000
Soraka · Support
0 / 3 / 11
45.8% KP
2,507
3.8% share
6,881g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
