Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 27 days ago
2 / 1 / 28
K / D / A
85.7%
Kill participation
443
Damage / min
9,115g
356.3 gold / min
84
39 placed · 8 cleared
28
1.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatexile#サムライ
Yasuo · Top
1 / 4 / 0
9.1% KP
13,978
19.1% share
8,590g
228 CS · 8.9/m
jjeiz#jst
Lee Sin · Jungle
1 / 7 / 1
18.2% KP
12,241
16.8% share
7,502g
136 CS · 5.3/m
Aral#2005
Kassadin · Mid
4 / 6 / 2
54.5% KP
14,372
19.7% share
9,887g
175 CS · 6.8/m
benice2me#999
Tristana · ADC
5 / 7 / 1
54.5% KP
26,518
36.3% share
13,290g
198 CS · 7.7/m
Diff3rence#0001
Nautilus · Support
0 / 11 / 4
36.4% KP
5,921
8.1% share
5,871g
18 CS · 0.7/m
Red side
VictoryDEVLET#DEV
Jax · Top
5 / 2 / 5
28.6% KP
16,415
17.2% share
11,859g
223 CS · 8.7/m
demonshade#333
Naafiri · Jungle
11 / 1 / 15
74.3% KP
27,952
29.3% share
13,479g
216 CS · 8.4/m
Dazzle fun acc#RLY
LeBlanc · Mid
9 / 3 / 9
51.4% KP
20,842
21.9% share
10,893g
193 CS · 7.5/m
Jajanken#9557
Kai'Sa · ADC
8 / 4 / 10
51.4% KP
18,766
19.7% share
14,193g
202 CS · 7.9/m
saintlovell#2012
Thresh · Support
2 / 1 / 28
85.7% KP
11,334
11.9% share
9,115g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
