Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 26 days ago
9 / 4 / 11
K / D / A
69%
Kill participation
1,198.6
Damage / min
14,543g
501.8 gold / min
22
1 placed · 7 cleared
206
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatunknown#1xxx
Garen · Top
6 / 8 / 6
52.2% KP
14,738
16.4% share
10,667g
163 CS · 5.6/m
VitaminKabugunda#TR1
Rammus · Jungle
4 / 8 / 13
73.9% KP
16,110
18% share
11,237g
181 CS · 6.2/m
Pnpm#20777
Orianna · Mid
4 / 5 / 9
56.5% KP
24,529
27.3% share
10,382g
234 CS · 8.1/m
Li Lenzü#Krsta
Jhin · ADC
6 / 4 / 7
56.5% KP
24,453
27.3% share
12,712g
241 CS · 8.3/m
Arda sama#stay
Janna · Support
3 / 4 / 12
65.2% KP
9,871
11% share
8,205g
25 CS · 0.9/m
Red side
Victoryyyb1905#55b1
Gnar · Top
6 / 2 / 9
51.7% KP
29,921
26.1% share
15,254g
272 CS · 9.4/m
saintlovell#2012
Sylas · Jungle
9 / 4 / 11
69% KP
34,738
30.2% share
14,543g
206 CS · 7.1/m
Tanez#Relia
Irelia · Mid
5 / 6 / 9
48.3% KP
23,641
20.6% share
12,925g
242 CS · 8.3/m
Gölge ve Dennis#TR1
Tristana · ADC
8 / 3 / 7
51.7% KP
21,790
19% share
15,408g
225 CS · 7.8/m
непроизвольность#rave
Milio · Support
1 / 8 / 16
58.6% KP
4,757
4.1% share
8,372g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
