Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Defeat
Ranked Solo/Duo · 26 days ago
11 / 11 / 6
K / D / A
58.6%
Kill participation
1,164.8
Damage / min
16,395g
466.4 gold / min
38
16 placed · 2 cleared
243
6.9 CS / min
Objective control
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsaintlovell#2012
Fiora · Top
11 / 11 / 6
58.6% KP
40,943
27.7% share
16,395g
243 CS · 6.9/m
Salieri#3159
Zac · Jungle
3 / 8 / 14
58.6% KP
23,008
15.5% share
12,433g
175 CS · 5/m
yyb1905#55b1
Viktor · Mid
11 / 12 / 4
51.7% KP
47,665
32.2% share
16,948g
284 CS · 8.1/m
DH Magenâ#0101
Jinx · ADC
4 / 13 / 5
31% KP
31,454
21.2% share
16,205g
329 CS · 9.4/m
Σ Ζ R Ξ Δ Ł#zreal
Milio · Support
0 / 13 / 11
37.9% KP
4,972
3.4% share
8,540g
32 CS · 0.9/m
Red side
VictoryMacReady#9797
Gnar · Top
9 / 7 / 7
28.1% KP
41,730
22.5% share
18,227g
301 CS · 8.6/m
Karna9#Karna
Talon · Jungle
11 / 9 / 7
31.6% KP
39,434
21.2% share
17,991g
314 CS · 8.9/m
KLİOTCUYUMOS#PUYNA
Locke · Mid
30 / 3 / 5
61.4% KP
66,865
36% share
19,564g
211 CS · 6/m
Barry Allen#khntk
Zeri · ADC
6 / 6 / 12
31.6% KP
28,344
15.3% share
15,877g
301 CS · 8.6/m
souvlaki#0119
Janna · Support
1 / 4 / 27
49.1% KP
9,391
5.1% share
11,310g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
