Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 26 days ago
11 / 5 / 5
K / D / A
50%
Kill participation
1,104.2
Damage / min
14,055g
526.4 gold / min
21
5 placed · 2 cleared
235
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRenegoush#TR1
Skarner · Top
4 / 9 / 4
30.8% KP
15,992
21.6% share
10,061g
202 CS · 7.6/m
Stgkid Smurfer#8686
Qiyana · Jungle
4 / 11 / 6
38.5% KP
13,778
18.7% share
10,059g
163 CS · 6.1/m
21iks#ardy
LeBlanc · Mid
8 / 2 / 9
65.4% KP
21,349
28.9% share
10,771g
186 CS · 7/m
CØME VS#TR1
Caitlyn · ADC
5 / 7 / 8
50% KP
16,158
21.9% share
12,809g
200 CS · 7.5/m
Misa#093
Nami · Support
5 / 3 / 16
80.8% KP
6,592
8.9% share
8,949g
25 CS · 0.9/m
Red side
VictoryLiasmos#TR1
Ambessa · Top
6 / 5 / 6
37.5% KP
23,547
22.2% share
12,340g
230 CS · 8.6/m
saintlovell#2012
Elise · Jungle
11 / 5 / 5
50% KP
29,483
27.8% share
14,055g
235 CS · 8.8/m
renias#TR1
Akshan · Mid
10 / 3 / 3
40.6% KP
26,753
25.3% share
12,950g
187 CS · 7/m
Karray#1414
Samira · ADC
3 / 9 / 6
28.1% KP
15,224
14.4% share
11,573g
187 CS · 7/m
Srozzer#Riven
Blitzcrank · Support
2 / 4 / 14
50% KP
10,869
10.3% share
8,143g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
