Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 25 days ago
13 / 7 / 19
K / D / A
66.7%
Kill participation
1,085.3
Damage / min
16,657g
518.4 gold / min
124
41 placed · 19 cleared
69
2.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHain sama#TR1
Fiora · Top
6 / 11 / 7
37.1% KP
20,848
16.8% share
14,983g
237 CS · 7.4/m
a dying wish#20e
Graves · Jungle
7 / 8 / 9
45.7% KP
20,404
16.5% share
13,768g
221 CS · 6.9/m
insomnia#ζζζ
Zed · Mid
9 / 8 / 8
48.6% KP
27,374
22.1% share
16,657g
260 CS · 8.1/m
mid samira#mid
Ezreal · ADC
8 / 11 / 7
42.9% KP
32,220
26% share
13,715g
200 CS · 6.2/m
Alex Mercer#1v9
Pantheon · Support
5 / 10 / 17
62.9% KP
22,882
18.5% share
11,305g
55 CS · 1.7/m
Red side
VictoryGrimm#Shen
Malphite · Top
5 / 3 / 11
33.3% KP
24,616
16.6% share
12,897g
198 CS · 6.2/m
bucali#1928
Qiyana · Jungle
17 / 7 / 6
47.9% KP
35,052
23.7% share
20,523g
285 CS · 8.9/m
outmind#TR1
Ambessa · Mid
8 / 2 / 13
43.8% KP
29,702
20.1% share
15,325g
283 CS · 8.8/m
Kuzgun#BACK
Jhin · ADC
5 / 16 / 14
39.6% KP
23,865
16.1% share
14,093g
199 CS · 6.2/m
saintlovell#2012
Elise · Support
13 / 7 / 19
66.7% KP
34,873
23.5% share
16,657g
69 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
