Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 25 days ago
9 / 5 / 13
K / D / A
64.7%
Kill participation
984
Damage / min
12,702g
517.7 gold / min
20
4 placed · 2 cleared
190
7.7 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoda#DN24
Tryndamere · Top
8 / 6 / 0
32% KP
27,289
33.4% share
13,169g
197 CS · 8/m
unfazed#cba
Ekko · Jungle
6 / 4 / 7
52% KP
15,705
19.2% share
10,871g
181 CS · 7.4/m
outmind#TR1
Ambessa · Mid
3 / 4 / 2
20% KP
13,661
16.7% share
8,957g
198 CS · 8.1/m
Nevir#pump
Kai'Sa · ADC
7 / 10 / 6
52% KP
19,681
24.1% share
10,500g
138 CS · 5.6/m
Châkrâm#TR1
Braum · Support
1 / 10 / 8
36% KP
5,285
6.5% share
6,398g
26 CS · 1.1/m
Red side
VictorySett enjoyer#1 man
Sett · Top
2 / 8 / 4
17.6% KP
12,337
14% share
8,821g
142 CS · 5.8/m
saintlovell#2012
Sylas · Jungle
9 / 5 / 13
64.7% KP
24,141
27.4% share
12,702g
190 CS · 7.7/m
ZigarranK#TR1
Zed · Mid
5 / 1 / 6
32.4% KP
15,949
18.1% share
12,773g
259 CS · 10.6/m
leroysane10#kkkk
Ashe · ADC
16 / 6 / 10
76.5% KP
28,995
32.9% share
14,485g
161 CS · 6.6/m
insta efulipriv#TR1
Thresh · Support
2 / 6 / 22
70.6% KP
6,593
7.5% share
8,727g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
