Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 25 days ago
7 / 7 / 2
K / D / A
22.5%
Kill participation
678.2
Damage / min
11,334g
447.4 gold / min
35
5 placed · 3 cleared
176
6.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycollapse#xyz
Qiyana · Top
6 / 7 / 11
42.5% KP
27,463
23.7% share
13,040g
168 CS · 6.6/m
saintlovell#2012
Viego · Jungle
7 / 7 / 2
22.5% KP
17,181
14.8% share
11,334g
176 CS · 6.9/m
bleeding heart#2222
Akali · Mid
11 / 3 / 2
32.5% KP
25,193
21.7% share
12,513g
214 CS · 8.4/m
BABAJIVM#BABA
Syndra · ADC
9 / 2 / 13
55% KP
30,069
26% share
14,535g
236 CS · 9.3/m
Ponx XD#TR1
Pantheon · Support
7 / 9 / 10
42.5% KP
15,927
13.7% share
9,212g
30 CS · 1.2/m
Red side
Defeathowl#zac
Zac · Top
6 / 5 / 7
46.4% KP
13,585
19.1% share
9,305g
135 CS · 5.3/m
Selo#TR6
Kha'Zix · Jungle
4 / 10 / 6
35.7% KP
14,116
19.8% share
11,731g
190 CS · 7.5/m
empathykilledme#asf
Zed · Mid
7 / 6 / 2
32.1% KP
12,376
17.4% share
10,117g
170 CS · 6.7/m
mein kopf#otan4
Viktor · ADC
8 / 10 / 5
46.4% KP
22,180
31.1% share
11,514g
175 CS · 6.9/m
PAMPAL#177
Rell · Support
3 / 9 / 15
64.3% KP
9,003
12.6% share
7,344g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
