Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 24 days ago
3 / 5 / 14
K / D / A
38.6%
Kill participation
486
Damage / min
9,480g
457.6 gold / min
7
4 placed · 0 cleared
136
6.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAktilla#Sylas
Ambessa · Top
4 / 10 / 1
25% KP
11,200
17.9% share
7,233g
80 CS · 3.9/m
fun acc 1337#1337
Graves · Jungle
1 / 7 / 8
45% KP
12,236
19.5% share
8,335g
160 CS · 7.7/m
a midsss1#11111
Sylas · Mid
7 / 13 / 2
45% KP
16,379
26.1% share
7,067g
93 CS · 4.5/m
daydreaming#215
Yunara · ADC
5 / 8 / 4
45% KP
15,802
25.2% share
9,529g
151 CS · 7.3/m
KADU#TR1
Lulu · Support
3 / 6 / 11
70% KP
7,047
11.2% share
7,101g
19 CS · 0.9/m
Red side
VictoryBat#hie
Yone · Top
12 / 2 / 3
34.1% KP
22,252
23.6% share
12,162g
191 CS · 9.2/m
suck my blood#lil
Nidalee · Jungle
7 / 3 / 11
40.9% KP
11,283
12% share
10,226g
145 CS · 7/m
infamous#966
Qiyana · Mid
17 / 5 / 4
47.7% KP
35,731
37.9% share
14,163g
182 CS · 8.8/m
saintlovell#2012
Yasuo · ADC
3 / 5 / 14
38.6% KP
10,068
10.7% share
9,480g
136 CS · 6.6/m
Second Chance#aynen
Aatrox · Support
5 / 5 / 14
43.2% KP
14,978
15.9% share
8,753g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
