Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Victory
Ranked Solo/Duo · 24 days ago
10 / 6 / 6
K / D / A
45.7%
Kill participation
1,140.6
Damage / min
13,460g
518 gold / min
19
8 placed · 1 cleared
213
8.2 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysaintlovell#2012
Fiora · Top
10 / 6 / 6
45.7% KP
29,637
30.5% share
13,460g
213 CS · 8.2/m
dengim değilsin#ozzy
Lee Sin · Jungle
4 / 3 / 3
20% KP
7,302
7.5% share
11,417g
206 CS · 7.9/m
zoycade#zrv
Aurora · Mid
10 / 3 / 4
40% KP
29,492
30.3% share
12,690g
209 CS · 8/m
komikmi#moon
Corki · ADC
11 / 5 / 7
51.4% KP
25,956
26.7% share
15,223g
222 CS · 8.5/m
love druggie#ADDCT
Nami · Support
0 / 6 / 9
25.7% KP
4,787
4.9% share
6,798g
22 CS · 0.8/m
Red side
DefeatAmph1tritê#369
Kennen · Top
3 / 10 / 4
31.8% KP
17,454
21.5% share
7,961g
145 CS · 5.6/m
bxrtug#kira
Viego · Jungle
14 / 4 / 3
77.3% KP
26,834
33.1% share
14,785g
201 CS · 7.7/m
KingAce#TR1
Yasuo · Mid
4 / 8 / 11
68.2% KP
19,835
24.5% share
9,395g
160 CS · 6.2/m
Selo#TR6
Yunara · ADC
0 / 11 / 3
13.6% KP
13,794
17% share
9,166g
203 CS · 7.8/m
I Love Candies#013
Janna · Support
1 / 2 / 17
81.8% KP
3,105
3.8% share
7,373g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
