Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 24 days ago
12 / 9 / 6
K / D / A
66.7%
Kill participation
1,275.1
Damage / min
16,321g
678.6 gold / min
10
7 placed · 1 cleared
202
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGusta#Toji
Yone · Top
2 / 13 / 6
29.6% KP
18,205
19.5% share
8,541g
162 CS · 6.7/m
Altis#TR2
Jarvan IV · Jungle
4 / 8 / 8
44.4% KP
11,271
12.1% share
9,657g
152 CS · 6.3/m
Java#Tr2
Ahri · Mid
5 / 3 / 5
37% KP
25,399
27.2% share
9,558g
190 CS · 7.9/m
saintlovell#2012
Yasuo · ADC
12 / 9 / 6
66.7% KP
30,666
32.9% share
16,321g
202 CS · 8.4/m
ferrari şekli#khand
Rakan · Support
4 / 7 / 10
51.9% KP
7,804
8.4% share
8,312g
18 CS · 0.7/m
Red side
VictoryRheii#2905
Tryndamere · Top
13 / 6 / 2
37.5% KP
31,255
29.2% share
16,532g
256 CS · 10.6/m
FantasticBorek#TR1
Zac · Jungle
8 / 2 / 14
55% KP
20,544
19.2% share
13,115g
184 CS · 7.7/m
fenzz#X5X7
Kassadin · Mid
2 / 5 / 13
37.5% KP
16,736
15.6% share
9,690g
185 CS · 7.7/m
şapşal pampa#silly
Kog'Maw · ADC
11 / 7 / 9
50% KP
27,739
25.9% share
13,614g
174 CS · 7.2/m
ZigarranK#TR1
Pyke · Support
6 / 8 / 12
45% KP
10,767
10.1% share
8,777g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
