Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 24 days ago
5 / 13 / 10
K / D / A
57.7%
Kill participation
836
Damage / min
11,472g
433.7 gold / min
27
4 placed · 6 cleared
155
5.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySOKRASETT#1SETT
Sett · Top
9 / 5 / 4
31.7% KP
31,669
30.7% share
14,189g
182 CS · 6.9/m
AİLEİÇİŞİDDET74#1884
Shaco · Jungle
12 / 3 / 7
46.3% KP
21,301
20.7% share
16,567g
288 CS · 10.9/m
oren#451
Ekko · Mid
14 / 4 / 2
39% KP
27,532
26.7% share
15,140g
236 CS · 8.9/m
cyneqkogmaw#yala
Yasuo · ADC
3 / 9 / 10
31.7% KP
14,102
13.7% share
10,357g
183 CS · 6.9/m
stazz#cmg
Blitzcrank · Support
3 / 5 / 12
36.6% KP
8,542
8.3% share
7,626g
15 CS · 0.6/m
Red side
DefeatKing Ragnar#3482
Mordekaiser · Top
4 / 5 / 2
23.1% KP
18,910
23.1% share
9,752g
164 CS · 6.2/m
saintlovell#2012
Qiyana · Jungle
5 / 13 / 10
57.7% KP
22,111
27% share
11,472g
155 CS · 5.9/m
Veks#TR1
Kassadin · Mid
2 / 10 / 0
7.7% KP
11,704
14.3% share
7,910g
150 CS · 5.7/m
erzincanlı jokey#nmn1
Zeri · ADC
13 / 10 / 4
65.4% KP
23,849
29.1% share
17,602g
243 CS · 9.2/m
komikmi#moon
Yuumi · Support
2 / 3 / 16
69.2% KP
5,444
6.6% share
8,995g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
