Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 24 days ago
5 / 1 / 8
K / D / A
50%
Kill participation
654.7
Damage / min
11,389g
490.6 gold / min
23
4 placed · 3 cleared
201
8.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykayle1olaf1kayle#1olaf
Nasus · Top
3 / 3 / 6
34.6% KP
10,790
15.5% share
9,667g
162 CS · 7/m
saintlovell#2012
Elise · Jungle
5 / 1 / 8
50% KP
15,201
21.9% share
11,389g
201 CS · 8.7/m
exile#サムライ
Yasuo · Mid
7 / 1 / 6
50% KP
13,696
19.7% share
11,246g
191 CS · 8.2/m
Rheii#2905
Jinx · ADC
9 / 6 / 7
61.5% KP
20,348
29.3% share
12,307g
180 CS · 7.8/m
Holy Banana#00000
Lulu · Support
2 / 3 / 17
73.1% KP
9,466
13.6% share
8,602g
24 CS · 1/m
Red side
DefeatkickSlimeslimeog#oglu
Tryndamere · Top
3 / 7 / 0
21.4% KP
17,682
31.8% share
10,982g
207 CS · 8.9/m
Bat#hie
Zed · Jungle
0 / 8 / 5
35.7% KP
10,873
19.6% share
8,551g
153 CS · 6.6/m
Onsra#0104
Lissandra · Mid
3 / 4 / 0
21.4% KP
11,452
20.6% share
9,860g
208 CS · 9/m
chasing heights#RANK1
Wukong · ADC
7 / 5 / 3
71.4% KP
11,953
21.5% share
9,767g
171 CS · 7.4/m
ArthemisTR#TR1
Rakan · Support
1 / 2 / 9
71.4% KP
3,562
6.4% share
6,253g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
