Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 22 days ago
6 / 1 / 4
K / D / A
40%
Kill participation
807.2
Damage / min
14,371g
617.7 gold / min
28
10 placed · 4 cleared
222
9.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDALTON AKIN#DLTN
Darius · Top
3 / 5 / 2
20% KP
9,154
12.1% share
8,825g
155 CS · 6.7/m
saintlovell#2012
Qiyana · Jungle
6 / 1 / 4
40% KP
18,782
24.8% share
14,371g
222 CS · 9.5/m
QueenB#444
Kog'Maw · Mid
11 / 2 / 3
56% KP
34,177
45.1% share
12,816g
181 CS · 7.8/m
InsertIn#356
Caitlyn · ADC
5 / 7 / 1
24% KP
9,140
12.1% share
10,074g
150 CS · 6.4/m
dragon lore#9669
Lulu · Support
0 / 6 / 14
56% KP
4,574
6% share
7,838g
16 CS · 0.7/m
Red side
Defeatchasing heights#RANK1
Wukong · Top
5 / 5 / 3
38.1% KP
13,822
25.7% share
9,774g
187 CS · 8/m
Zodii#Hmokk
Hecarim · Jungle
3 / 5 / 3
28.6% KP
4,928
9.2% share
8,799g
177 CS · 7.6/m
Xedz#TR1
Locke · Mid
2 / 5 / 0
9.5% KP
10,500
19.5% share
8,370g
165 CS · 7.1/m
izayoi#111
Kalista · ADC
9 / 6 / 5
66.7% KP
17,302
32.2% share
12,535g
208 CS · 8.9/m
kuru kakana#deli
Nautilus · Support
2 / 4 / 10
57.1% KP
7,234
13.4% share
7,031g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
