Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 22 days ago
16 / 5 / 12
K / D / A
60.9%
Kill participation
1,163.9
Damage / min
11,750g
534.9 gold / min
63
26 placed · 2 cleared
49
2.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing heights#RANK1
Fiora · Top
1 / 5 / 4
20.8% KP
13,541
17.1% share
8,097g
175 CS · 8/m
Selo#TR6
Shyvana · Jungle
5 / 7 / 6
45.8% KP
12,880
16.2% share
9,426g
158 CS · 7.2/m
erkek flashi#xxx
Katarina · Mid
7 / 13 / 5
50% KP
23,000
29% share
9,761g
134 CS · 6.1/m
HinTFakiRii#TR1
Ezreal · ADC
5 / 6 / 0
20.8% KP
14,697
18.5% share
9,902g
163 CS · 7.4/m
1Exodia#444
Twitch · Support
6 / 15 / 9
62.5% KP
15,289
19.3% share
9,063g
18 CS · 0.8/m
Red side
VictorykickSlimeslimeog#oglu
Tryndamere · Top
5 / 1 / 3
17.4% KP
19,218
19.5% share
13,339g
231 CS · 10.5/m
GeneWorm#TR1
Warwick · Jungle
12 / 6 / 10
47.8% KP
19,961
20.2% share
11,590g
128 CS · 5.8/m
QueenB#444
Tristana · Mid
9 / 8 / 7
34.8% KP
20,912
21.2% share
11,920g
166 CS · 7.6/m
InsertIn#356
Jhin · ADC
4 / 4 / 10
30.4% KP
12,985
13.2% share
9,770g
147 CS · 6.7/m
saintlovell#2012
Elise · Support
16 / 5 / 12
60.9% KP
25,567
25.9% share
11,750g
49 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
