Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 22 days ago
14 / 4 / 12
K / D / A
61.9%
Kill participation
1,270
Damage / min
16,028g
620.8 gold / min
34
17 placed · 1 cleared
235
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing heights#RANK1
Camille · Top
0 / 7 / 4
18.2% KP
16,719
20.2% share
7,992g
169 CS · 6.5/m
boykisser1#xyz
Kindred · Jungle
5 / 9 / 2
31.8% KP
11,530
13.9% share
10,091g
129 CS · 5/m
deftones#7543
Kennen · Mid
5 / 12 / 9
63.6% KP
17,157
20.7% share
10,193g
141 CS · 5.5/m
BunuOkuyanPİÇ#XX1
Syndra · ADC
5 / 5 / 5
45.5% KP
13,379
16.2% share
10,929g
208 CS · 8.1/m
Emilia LeBlanc#argnt
LeBlanc · Support
7 / 9 / 11
81.8% KP
23,944
28.9% share
12,175g
62 CS · 2.4/m
Red side
Victorysmict#kits
Gragas · Top
4 / 6 / 6
23.8% KP
21,794
18% share
9,979g
155 CS · 6/m
saintlovell#2012
Lee Sin · Jungle
14 / 4 / 12
61.9% KP
32,787
27.1% share
16,028g
235 CS · 9.1/m
anabolic#12345
Galio · Mid
8 / 7 / 9
40.5% KP
26,303
21.8% share
12,071g
154 CS · 6/m
fallen one#wish
Caitlyn · ADC
12 / 4 / 6
42.9% KP
22,746
18.8% share
15,367g
200 CS · 7.7/m
Srozzer#Riven
Karma · Support
4 / 1 / 20
57.1% KP
17,300
14.3% share
9,396g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
