Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 21 days ago
22 / 4 / 9
K / D / A
68.9%
Kill participation
1,905.8
Damage / min
17,844g
662.9 gold / min
18
3 placed · 1 cleared
257
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchasing heights#RANK1
Fiora · Top
3 / 10 / 3
31.6% KP
19,153
19.3% share
10,560g
198 CS · 7.4/m
Selo#TR6
Sylas · Jungle
2 / 8 / 6
42.1% KP
15,885
16% share
9,690g
163 CS · 6.1/m
Fatal1st#TR1
Aurelion Sol · Mid
4 / 12 / 6
52.6% KP
21,999
22.2% share
9,374g
158 CS · 5.9/m
dominant taraf#chad
Xayah · ADC
10 / 6 / 1
57.9% KP
35,441
35.7% share
16,490g
267 CS · 9.9/m
Runa#emo
Janna · Support
0 / 9 / 11
57.9% KP
6,792
6.8% share
7,486g
34 CS · 1.3/m
Red side
VictoryKanarya#kuş
Anivia · Top
4 / 4 / 13
37.8% KP
28,685
20.8% share
12,529g
207 CS · 7.7/m
saintlovell#2012
Hecarim · Jungle
22 / 4 / 9
68.9% KP
51,298
37.2% share
17,844g
257 CS · 9.5/m
Seojed#4573
Hwei · Mid
12 / 4 / 8
44.4% KP
31,545
22.9% share
14,204g
233 CS · 8.7/m
zaferlol#333
Jinx · ADC
6 / 6 / 10
35.6% KP
20,370
14.8% share
13,613g
253 CS · 9.4/m
ceyni#cyn
Milio · Support
1 / 2 / 29
66.7% KP
5,896
4.3% share
8,868g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
