Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 21 days ago
15 / 11 / 7
K / D / A
47.8%
Kill participation
1,082.2
Damage / min
18,169g
483.9 gold / min
53
23 placed · 2 cleared
280
7.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryweve lost dancin#jou
Yone · Top
7 / 8 / 5
22.2% KP
31,780
17.5% share
16,668g
357 CS · 9.5/m
Selo#TR6
Qiyana · Jungle
9 / 16 / 12
38.9% KP
27,788
15.3% share
17,878g
266 CS · 7.1/m
BABAJIVM#BABA
LeBlanc · Mid
19 / 6 / 15
63% KP
52,534
28.9% share
17,321g
218 CS · 5.8/m
Aksewol#333
Xayah · ADC
15 / 7 / 16
57.4% KP
52,139
28.7% share
24,226g
315 CS · 8.4/m
HIGAN 此岸#答えは沈黙
Bard · Support
4 / 9 / 28
59.3% KP
17,590
9.7% share
12,804g
25 CS · 0.7/m
Red side
Defeatladriv#001
Camille · Top
20 / 7 / 5
54.3% KP
52,989
31.9% share
21,944g
261 CS · 7/m
saintlovell#2012
Lee Sin · Jungle
15 / 11 / 7
47.8% KP
40,638
24.5% share
18,169g
280 CS · 7.5/m
wastayq#TR1
Ekko · Mid
3 / 9 / 7
21.7% KP
25,978
15.6% share
12,698g
236 CS · 6.3/m
Solarcix#REAL
Kai'Sa · ADC
8 / 15 / 9
37% KP
38,668
23.3% share
16,991g
229 CS · 6.1/m
kediboku#5252
Lulu · Support
0 / 12 / 19
41.3% KP
7,770
4.7% share
10,440g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
